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Video Colour Grading & LUTs (Apply, Match & Make LUTs)

Colour-grade a video on your own device: LUTs, log footage, wheels, curves and scopes.

Free preview, no sign-upIncluded in your pass Pro tool Pro pass: ₹179 / $5.99 for 30 days On this device: nothing is sent
+2 +1 more details No upload Audio & Video

Free preview: your grade live on your own video under a watermark, and the first half of the graded video (up to 10 seconds) at up to 720p with a watermark. Locked until you unlock it: download and saving to your device.

Pro pass ₹179 for 30 days or ₹79 for 1 week, one‑time. Pro pass $5.99 for 30 days or $2.99 for 1 week, one‑time. How to unlock

Try before you buy.

  • Free preview: your grade live on your own video under a watermark, and the first half of the graded video (up to 10 seconds) at up to 720p with a watermark.
  • Locked until you unlock it: download and saving to your device.
  • Unlock: Pro pass, ₹179 for 30 days or ₹79 for 1 week, a one-time payment that never renews. Unlock: Pro pass, $5.99 for 30 days or $2.99 for 1 week, a one-time payment that never renews.

Ways to unlock shows how to get the full result.

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About the Video Colour Grading & LUTs (Apply, Match & Make LUTs)

Colour-grade a video in your browser: apply any .cube LUT at the strength you want, turn log footage from Panasonic, ARRI, Fujifilm, Nikon, DJI and Canon cameras into Rec.709, set white balance, exposure, contrast and saturation, push colour into the shadows, mid-tones and highlights with lift, gamma and gain wheels, shape curves, change single colours by hue, or match your footage to a still you like. The preview grades the video live as it plays, with a before/after split and waveform, vectorscope and histogram scopes.

Every grade is turned into one 33-point 3D LUT that your graphics chip applies to each frame, so what you see is what is encoded. With a Pro pass, the whole video is encoded as MP4 with its sound, the grade can be saved as a .cube LUT for your editor or phone app, and any frame as a full-size still. The free preview grades the first seconds of the video, with a watermark. Your video never leaves your device.

How to use it

  1. Choose a video (MP4, MOV, MKV or WebM). It plays in the preview; press Play or move the slider to a frame that shows the scene well.
  2. Under Footage, keep Standard video or pick your camera’s log curve; then try a look, load a .cube LUT or a reference still to match, and adjust white balance, tone, the wheels, the curves and the colours by hue. Tick Compare with the original to see before and after side by side.
  3. Open Scopes to check levels: the waveform shows brightness across the picture, the vectorscope how strong each colour is.
  4. Choose the output size and quality and press Grade the video. Without a pass you get the free preview: the first half of the video (up to 10 seconds) at up to 720p with a watermark; a Pro pass unlocks the whole video, the .cube LUT and the full-size still.

Examples

Panasonic V-Log to a warm Rec.709 look
Input
Footage: Panasonic V-Log (V-Gamut) · look: Warm golden hour · saturation 115 %
Result
An MP4 at the camera’s own size, with natural skin tones and lifted warmth, and the same grade as a 33-point .cube LUT for the next clips
A phone video matched to a film still
Input
Standard video · reference: a still from a scene you like · Histogram · strength 70 %
Result
The video takes on the still’s colour and contrast, toned down to 70 %, ready to fine-tune with the curves
A creative LUT pack on drone footage
Input
Footage: DJI D-Log (D-Gamut) · LUT “teal-orange.cube” after the corrections at 60 % · exposure +0.3
Result
The log footage converted to Rec.709 first, then the LUT on top at 60 %, so the look is not too strong

The controls, in the order they work

  1. Footage: standard video is used as it is; log footage is converted to Rec.709 (see below), with exposure in stops.
  2. LUT before the corrections (for a camera maker’s log-to-Rec.709 LUT).
  3. Match a reference shot: the colours of the frame on show are moved towards the still’s in the CIELAB colour space, either by their mean and spread (the classic colour transfer) or by their whole histogram, at the strength you set.
  4. White balance in linear light: temperature moves the white along the daylight curve of the colour space (warmer or cooler), tint across it (magenta or green), adapted with the Bradford method.
  5. Lift, gamma and gain: shadows, mid-tones and highlights, each with a colour push (the wheel) and a darker-or-brighter amount.
  6. Contrast as an S-curve that keeps black and white, and saturation that keeps brightness.
  7. Curves: one for all channels and one each for red, green and blue, through five points.
  8. Colour by hue: hue, saturation and lightness of eight colour bands (red to magenta), worked out in the OKLab colour space, so a change of the oranges does not touch greys.
  9. LUT after the corrections (a creative look), at its strength.

Log footage to Rec.709

Each conversion uses the curve and the colour space its maker publishes: Panasonic V-Log and V-Gamut, ARRI LogC3 at EI 800 and ALEXA Wide Gamut, Fujifilm F-Log and F-Log2 (F-Gamut is BT.2020), Nikon N-Log01.pdf), DJI D-Log and D-Gamut and Canon Log 3, recorded in the BT.709 or BT.2020 colour space. The picture is turned into scene light, moved to BT.709 colours with a matrix worked out from the published primaries, given a soft roll-off in the brightest parts (from about 60 % reflectance up) so highlights do not clip hard, and encoded with the BT.709 camera curve, which puts 18 % grey at about 41 %.

This is a neutral, accurate starting point, not a camera maker’s own look. For other curves — Sony S-Log3, Apple Log, Blackmagic Film, Canon Cinema Gamut, DJI D-Log M — load the maker’s .cube LUT and set it to Before the corrections. The page reads whether the file is video range or full range; if a conversion looks washed out or too dark, switch Signal levels.

LUTs in and out

The page reads .cube files with 1D or 3D tables (3D up to 129 points per side), with their DOMAIN_MIN and DOMAIN_MAX, and the shaper-plus-3D files some editors write (a 1D table, then a 3D one, with their input ranges), and samples 3D tables with tetrahedral interpolation. A LUT made for log footage expects that log footage; one made for Rec.709 expects Rec.709, so put it after the conversion.

The LUT you download is the whole grade (conversion, match, corrections and any loaded LUT) as a 33-point 3D .cube file for Rec.709 output, which editors and LUT apps that read .cube files can use on the same kind of footage.

How the video is made

The preview grades each frame at up to 960 pixels on its longest side as the video plays. Grade the video decodes every frame with WebCodecs, grades it on the graphics chip at the size you chose and encodes it again as MP4 (H.264 where your browser can encode it, else HEVC, AV1 or VP9); the sound is copied unchanged where MP4 can hold it, else made AAC. A phone video recorded upright stays upright. In Chrome and Edge on a computer, Save straight to a file writes a long video to disk instead of memory.

Limitations

  • Grading needs WebGL 2 and WebCodecs: a current Chrome, Edge, Safari or desktop Firefox with hardware acceleration on. Phones are slower, and very long 4K videos may not fit in a phone’s memory.
  • Frames are graded at 8 bits per channel. A strong grade of 10-bit log footage can show banding in smooth skies; a gentler conversion or a little added contrast later usually hides it.
  • HDR video (HLG or PQ) is turned into standard range by the browser before grading, so the result is SDR.
  • The grade applies to the whole picture: there are no masks, windows or tracking for one part of the frame.
  • A file the browser cannot play in the page (for example MKV in Safari) shows one frame at a time in the preview; the graded video is made the same way.

Privacy

On this device: nothing is sent

Your video, your LUTs and your reference pictures are opened in your browser and never uploaded; grading and encoding happen on your device. Only your slider settings are remembered in this browser.

Frequently asked questions

What do I get without a pass?

Without a pass, Video Colour Grading & LUTs (Apply, Match & Make LUTs) shows your grade live on your own video under a watermark, and the first half of the graded video (up to 10 seconds) at up to 720p with a watermark. Until you unlock it, the result can’t be downloaded or saved to your device. A Pro, Premium or Ultimate pass, a one-time payment that never renews, unlocks the full result. The pricing page lists the passes and their prices.

Can I apply my own LUT to a video online?

Yes: load any .cube LUT (1D or 3D) under LUT, set its strength and whether it comes before or after the other corrections, and the preview shows it at once. The page never uploads the LUT or the video.

How do I convert S-Log3 or Apple Log footage?

Those curves are not built in. Download the camera maker’s official LUT to Rec.709 (a .cube file), load it under LUT and choose Before the corrections; then grade on top of it.

Will the downloaded LUT work in my editor?

It is a standard 33-point 3D .cube file (red changing fastest, values 0–1), the format most editors and LUT apps read. Use it on the same kind of footage you graded: on log footage if you converted log here, on Rec.709 video otherwise.

What does matching to a reference do?

It measures the colours of the frame on show and of your still and moves the frame’s colours towards the still’s: Mean and spread shifts and scales brightness and the two colour axes, Histogram copies their whole distribution. Match on a frame that shows the scene well, then lower the strength or fine-tune with the curves.

Why does the free preview look smaller than my video?

The free preview is made at up to 720 lines and only the first half of the video (up to 10 seconds), with a watermark. The full video is made at the size you choose, up to the video’s own size.

Is my video uploaded?

No. The video is played, graded and encoded inside your browser; nothing is sent to a server.

Open-source components

This page can load these open-source components, each only when a task needs it:

You may replace them with your own builds. Their licences and the credits of every library the site uses are on the open-source credits page.

Quick answers and tool search

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