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System design (HLD, LLD and architecture)

Low-Level Design (Object-Oriented Design)

The planned outline of 17 modules. Lessons are written, run and reviewed before they are published.

Coming soon 17 modules

Coming soon. This track is being written. Below is its planned outline: a lesson appears here once its examples have been run and its technical review is signed off.

Before this track

Planned outline

  1. Module 1

    LLD rounds and a repeatable answer method

    Coming soon
  2. Module 2

    Designing objects for change

    Coming soon
  3. Module 3

    Class relationships and UML

    Coming soon
  4. Module 4

    Design principles: SOLID and beyond

    Coming soon
  5. Module 5

    Modelling lifecycles, time, money and rules

    Coming soon
  6. Module 6

    Domain modelling and code structure

    Coming soon
  7. Module 7

    Testing your design

    Coming soon
  8. Module 8

    Code quality under time pressure

    Coming soon
  9. Module 9

    One design, six languages

    Coming soon
  10. Module 10

    Concurrency in LLD

    Coming soon
  11. Module 11

    Case studies: everyday machines

    Coming soon
  12. Module 12

    Case studies: games and rules

    Coming soon
  13. Module 13

    Case studies: booking and scheduling

    Coming soon
  14. Module 14

    Case studies: money and commerce

    Coming soon
  15. Module 15

    Case studies: platforms and apps

    Coming soon
  16. Module 16

    Case studies: infrastructure components

    Coming soon
  17. Module 17

    Machine-coding and interview practice

    Coming soon

Official documentation

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