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CAT and MBA Entrance Preparation  Module 3 – Data Interpretation and Logical Reasoning (DILR)

Tournaments and points tables

Count round-robin and knockout matches, check a points table against the totals its scoring allows, and find the highest and lowest place a team can reach.

  • Intermediate
  • 25 minutes
  • Examples run with Python 3.14.8 and Pyodide 314.0.7
  • By MySmartCoPilot
Free core, Pro depth: 10 of 25 minutes free
Free: Count the matches before you read the table · Every match hands out a fixed number of points · Best and worst place: push the other results one way · Practise: eleven questions on matches, totals and places. With a pass: 2 in-depth parts and 3 interview answers, about 15 minutes.

What you will learn

  • Count matches and results in round-robin and knockout formats
  • Check a points table against the totals its scoring rules allow
  • Find the best and worst finishing places a team can still reach

Before you start

An eight-team league plays 28 matches and a sixteen-team knockout: A tournament in which the loser of each match is out, so n teams play n − 1 matches to leave one champion. 15, and those counts settle many questions before a table is read. With 2 points for a win and 1 to each side for a draw, every match hands out 2 points, so an eight-team table that totals 57 is wrong.

Tournaments in DILR sets are round robin: A tournament in which every team plays every other team; n teams playing once each play n(n − 1)/2 matches., knockouts or both, and their points tables obey simple arithmetic: count the matches, check the totals, then push the results still to come to their extremes to find each team’s best and worst place. A program checks every count.

Count the matches before you read the table

Tournaments in these sets come in two formats, and each format fixes its number of matches. In a round robin every pair of teams meets once, so n teams play as many matches as they make pairs: C(n, 2) = n(n − 1)/2. Each team plays the n − 1 others, and n × (n − 1) counts every match twice, once from each side. Eight teams play 8 × 7 ÷ 2 = 28 matches; a double round robin, home and away, plays twice that.

A knockout counts differently: each match removes exactly one team, and n − 1 teams must go before one is left, so n teams play n − 1 matches whatever the bracket. Sixteen teams play 15. Twelve play 11, with a A pass to the next round without a match, given when a round has an odd number of teams or when a bracket must shrink to a power of 2. in a round that has an odd number of teams. The program plays both formats out:

Teams Round robin Knockout
4 6 3
8 28 7
12 66 11
16 120 15
Matches, points totals and places, each counted Python · league/league.py
"""Matches, points totals and finishing places, each counted by brute force.

The first part counts matches in round robins and knockouts by playing them out.
The second tries all 3^6 = 729 results of a four-team round robin and prints the
points totals that 3-1-0 scoring allows. The third takes the lesson's league,
Ajmer, Bidar, Churu and Dewas, with four results known, tries the 9 ways the last
two matches can end, and prints each team's possible points and places: ties are
broken in a team's favour for its best place and against it for its worst.
"""
from itertools import combinations, product


def knockout_matches(n):
    matches = 0
    while n > 1:                      # each round: pairs play, a bye goes through
        matches += n // 2
        n = n - n // 2
    return matches


for n in (4, 8, 16, 12):
    print(f"{n:>2} teams: round robin {len(list(combinations(range(n), 2))):>3} matches,"
          f" knockout {knockout_matches(n):>2} matches")

TEAMS = "ABCD"
MATCHES = list(combinations(TEAMS, 2))


def points(results):
    p = dict.fromkeys(TEAMS, 0)
    for (home, away), r in results.items():
        if r == "draw":
            p[home] += 1
            p[away] += 1
        else:
            p[r] += 3
    return p


totals = set()
for rs in product(*[(home, away, "draw") for home, away in MATCHES]):
    totals.add(sum(points(dict(zip(MATCHES, rs))).values()))
print("Four teams, 3-1-0, all 729 results: totals from", min(totals), "to", max(totals))
print("Eight teams, 2-1-0: total", 2 * 28, "| 3-1-0: from", 2 * 28, "to", 3 * 28,
      "| a total of 76 means", 3 * 28 - 76, "drawn matches")

known = {("A", "B"): "A", ("C", "D"): "draw", ("A", "C"): "A", ("B", "D"): "D"}
print("After four matches:", points(known), "total", sum(points(known).values()))
left = [m for m in MATCHES if m not in known]
tables = [points({**known, **dict(zip(left, rs))}) for rs in product(*[(h, a, "draw") for h, a in left])]
NAMES = {"A": "Ajmer", "B": "Bidar", "C": "Churu", "D": "Dewas"}
for t in TEAMS:
    best = min(1 + sum(p[u] > p[t] for u in TEAMS) for p in tables)
    worst = max(sum(p[u] >= p[t] for u in TEAMS) for p in tables)
    print(f"   {NAMES[t]:<6} points {sorted({p[t] for p in tables})}, best place {best}, worst place {worst}")

Output

 4 teams: round robin   6 matches, knockout  3 matches
 8 teams: round robin  28 matches, knockout  7 matches
16 teams: round robin 120 matches, knockout 15 matches
12 teams: round robin  66 matches, knockout 11 matches
Four teams, 3-1-0, all 729 results: totals from 12 to 18
Eight teams, 2-1-0: total 56 | 3-1-0: from 56 to 84 | a total of 76 means 8 drawn matches
After four matches: {'A': 6, 'B': 0, 'C': 1, 'D': 4} total 11
   Ajmer  points [6, 7, 9], best place 1, worst place 2
   Bidar  points [0, 1, 3], best place 3, worst place 4
   Churu  points [1, 2, 4], best place 2, worst place 4
   Dewas  points [4, 5, 7], best place 1, worst place 3

Recorded with Python 3.14.8 on macOS 26 arm64. To run it yourself: mise exec python@3.14.8 -- python3 league.py

Checkpoint

Check: Counting round-robin and knockout matches

  1. Question 1 of 2 How many matches does a round robin of 10 teams play?

    Type a number.

    Show the answer: Question 1 of 2

    Answer: 45 matches

    Every pair meets once: C(10, 2) = 10 × 9 ÷ 2 = 45. Multiplying 10 by the 9 opponents counts each match twice, once from each side, which is why the product is halved.

  2. Question 2 of 2 A knockout starts with 24 teams. How many matches are played to find the champion?

    Type a number.

    A hint

    How many teams must lose once?

    Show the answer: Question 2 of 2

    Answer: 23 matches

    Each match removes exactly one team, and 23 of the 24 must be removed, so 23 matches are played, however the byes fall.

Every match hands out a fixed number of points

Points tables in these sets come with a scoring rule, and the rule fixes what the whole table can add up to. With 2 points for a win and 1 to each side for a draw, every match hands out 2 points, so an eight-team table totals 56, always. With 3 points for a win, a decisive match hands out 3 and a draw only 2. The total is then 3 × matches − draws: from 56, if every match is drawn, to 84, if none is, and a total of 76 means 84 − 76 = 8 drawn matches.

Step through a four-team league with 3 points for a win and check the total after each result:

Interactive · step by step Four teams, six matches, the total checked each time Step through the results. Each team shows its points; each step says what the table's total must be.
Four teams, six matches, the total checked each time, step 7 of 7. Showing Ajmer v Bidar (Ajmer won), Churu v Dewas (drawn), Ajmer v Churu (Ajmer won), Bidar v Dewas (Dewas won), Ajmer v Dewas, Bidar v Churu, Ajmer (6 points), Bidar, Churu (1 point), Dewas (4 points). In focus: Ajmer, Bidar.Ajmer v BidarAjmer wonChuru v DewasdrawnAjmer v ChuruAjmer wonBidar v DewasDewas wonAjmer v Dewasto playBidar v Churuto playAjmer6 pointsBidar0 pointsChuru1 pointDewas4 pointsthird at best

The drawing shows the whole scene; its 7 steps are listed below.

Every step as text
  1. Six matches. Four teams play each other once, 4 × 3 ÷ 2 = 6 matches. A win earns 3 points, a draw 1 to each side and a loss nothing.
  2. A win. Ajmer beat Bidar, 3 points to none. The table's total is 3, one decisive match's worth.
  3. A draw. Churu and Dewas drew, 1 point each. A draw hands out 2 points, one less than a win, so the total is 3 + 2 = 5.
  4. The total, checked. Ajmer beat Churu. Three matches with one draw must total 3 × 3 − 1 = 8, and 6 + 0 + 1 + 1 = 8.
  5. Four results in. Dewas beat Bidar. Four matches with one draw total 3 × 4 − 1 = 11, which the four teams' 6, 0, 1 and 4 points make.
  6. Two matches left. Ajmer v Dewas and Bidar v Churu can end in 3 × 3 = 9 ways. Each adds 3 points, or 2 if drawn, so the final total will be 15, 16 or 17.
  7. What is already settled. Bidar has 0 points and can add at most 3, so it can never pass Ajmer's 6 or Dewas's 4 and finishes third at best. Ajmer finishes first or second whatever happens.

Adding a draw to the total once

A draw gives 1 point to each side, so it adds 2 to the table’s total, not 1. Counting it once makes the 3-1-0 total come out one point short for every draw.

Two more checks hold for any table: every decisive match gives one win and one loss, so wins equal losses, and every draw appears in two teams’ records, so the teams’ draws add up to twice the drawn matches.

Key idea

Count the matches, multiply by the points each match hands out, and correct for draws: a table that misses that total, or has more wins than losses, cannot exist.

Checkpoint

Check: Points totals and draws

  1. Question 1 of 2 Six teams play a round robin with 3 points for a win and 1 to each side for a draw, and the table totals 41 points. How many matches were drawn?

    Type a number.

    A hint

    Count the matches, then the total with no draws.

    Show the answer: Question 1 of 2

    Answer: 4 matches

    Six teams play C(6, 2) = 15 matches, worth 45 points if none is drawn. Each draw hands out one point less, so 45 − 41 = 4 matches were drawn.

  2. Question 2 of 2 A five-team round robin uses 2 points for a win and 1 to each side for a draw. Which table total is possible?

    Choose one answer.

    Show the answer: Question 2 of 2

    Answer: 20

    With 2-1-0 scoring a win hands out 2 points and a draw 1 + 1 = 2, so every one of the 10 matches adds 2, and the total is always 20.

Best and worst place: push the other results one way

After four of its six matches, the league reads Ajmer 6, Bidar 0, Churu 1 and Dewas 4, with Ajmer v Dewas and Bidar v Churu still to play. A team’s best place comes from letting it win what it can and letting the other results hurt its rivals; its worst place from the opposite. Teams level on points are counted in the team’s favour for its best place and against it for its worst.

Bidar can reach 3 points at most, below Ajmer’s 6 and Dewas’s 4 whatever happens, so third is its best place. Ajmer’s worst case is a loss to Dewas, which takes Dewas to 7, with Churu beating Bidar to reach 4: Ajmer is still second. The program tries all 9 ways the two matches can end:

Team Points now Final points Best place Worst place
Ajmer 6 6, 7 or 9 1 2
Bidar 0 0, 1 or 3 3 4
Churu 1 1, 2 or 4 2 4
Dewas 4 4, 5 or 7 1 3

So Bidar cannot finish in the top two, and Ajmer is sure of the top two whatever the last two results are.

Checkpoint

Check: Best and worst places

  1. Question 1 of 2 In the lesson's league, which result makes Dewas finish first?

    Choose one answer.

    Show the answer: Question 1 of 2

    Answer: Dewas beats Ajmer, whatever happens in Bidar v Churu

    Dewas has 4 and Ajmer 6. A Dewas win makes it 7 against 6, and neither Bidar (at most 3) nor Churu (at most 4) can catch up, so Dewas finishes first.

  2. Question 2 of 2 In the lesson's league, what is Churu's best possible place, with ties counted in its favour?

    Type a number.

    A hint

    Let Churu win, then decide Ajmer v Dewas to hurt its rivals most.

    Show the answer: Question 2 of 2

    Answer: 2 place

    Churu beats Bidar to reach 4. Ajmer has at least 6 and always stays ahead, so first is out of reach. If Ajmer beats Dewas, Dewas stays on 4, level with Churu, and a tie counted in Churu's favour gives it second.

Practise: eleven questions on matches, totals and places

Eleven untimed questions on the lesson’s league and on new ones. Each session starts with your weakest idea, and a question you miss comes back once later.

Practice that adapts to you

Practise this lesson

11 questions about 5 ideas of this lesson. Each answer is explained at once, and what you get right is kept in this browser.

  1. Question 1 of 11 Why does a knockout of n teams play exactly n − 1 matches?

    Choose one answer.

    Show the answer: Question 1 of 11

    Answer: Each match removes exactly one team, and n − 1 teams must go

    Count losses instead of rounds. Every match produces one loser, every team except the champion loses exactly once, so there are n − 1 losers and n − 1 matches.

  2. Question 2 of 11 Six teams play a double round robin, meeting home and away. How many matches are played?

    Type a number.

    Show the answer: Question 2 of 11

    Answer: 30 matches

    A single round robin of six plays C(6, 2) = 15, and meeting twice doubles it: 30, which is also 6 × 5.

  3. Question 3 of 11 Thirteen teams enter a knockout. How many matches are played?

    Type a number.

    Show the answer: Question 3 of 11

    Answer: 12 matches

    Twelve teams must be knocked out, one per match, so 12 matches, whatever the byes; an odd round only means that one team passes through without playing.

  4. Question 4 of 11 In a round robin of eight teams, how many matches do not involve team A?

    Type a number.

    A hint

    Count all the matches, then A's.

    Show the answer: Question 4 of 11

    Answer: 21 matches

    Eight teams play 28 matches and A plays 7 of them, so 28 − 7 = 21 do not involve A. That is also the round robin of the other seven teams: C(7, 2) = 21.

  5. Question 5 of 11 With 3 points for a win and 1 to each side for a draw, how much does a drawn match add to the table's total?

    Choose one answer.

    Show the answer: Question 5 of 11

    Answer: 2 points

    A draw puts 1 point into each team's total, so it adds 2 to the table. That one-point gap to a decisive match is why the 3-1-0 total tells you how many matches were drawn.

  6. Question 6 of 11 An eight-team round robin with 3-1-0 scoring has a table that totals 80 points. How many matches were drawn?

    Type a number.

    Show the answer: Question 6 of 11

    Answer: 4 matches

    Twenty-eight matches would give 84 points with no draw, and each draw hands out one point less, so 84 − 80 = 4 matches were drawn.

  7. Question 7 of 11 A four-team round robin with 3-1-0 scoring has a table that totals 16 points. What must be true?

    Choose one answer.

    Show the answer: Question 7 of 11

    Answer: Exactly 2 of the 6 matches were drawn

    The total with no draws is 3 × 6 = 18, and each draw takes one point off it. A total of 16 therefore means exactly 2 drawn matches.

  8. Question 8 of 11 A five-team table lists 9 wins and 7 losses in all. What do you conclude?

    Choose one answer.

    Show the answer: Question 8 of 11

    Answer: It cannot exist: every decisive match gives one win and one loss

    A decisive match puts one win into one team's record and one loss into the other's. However many matches are played, the table's wins and losses are equal, so 9 against 7 is impossible.

  9. Question 9 of 11 To find a team's best possible place, how do you set the results still to come?

    Choose one answer.

    Show the answer: Question 9 of 11

    Answer: Let the team win its matches and let the other results hurt its closest rivals

    A best place is an extreme case: the team takes every point it can, and the remaining results are chosen to keep its rivals down. The worst place reverses both choices.

  10. Question 10 of 11 In the lesson's league, what is Dewas's worst possible place, with ties counted against it?

    Type a number.

    Show the answer: Question 10 of 11

    Answer: 3 place

    Dewas loses to Ajmer and stays on 4. Ajmer is ahead, and Churu reaches 4 by beating Bidar, level with Dewas, which counts against Dewas: third. Bidar can reach only 3, so Dewas is never fourth.

  11. Question 11 of 11 In the lesson's league, Ajmer and Dewas draw. Which team can finish first?

    Choose one answer.

    Show the answer: Question 11 of 11

    Answer: Only Ajmer, with 7 points

    The draw gives Ajmer 7 and Dewas 5. The last match cannot lift Bidar above 3 or Churu above 4, so Ajmer finishes first whatever happens.

Permutation & Combination Calculator Check a round robin's count: C(8, 2) = 28 matches for eight teams, and C(16, 2) = 120 for sixteen.

Six tournament sets, fully worked Pro: opens with a Pro, Premium or Ultimate pass

Six sets that push the counting further: byes, a group stage, a table rebuilt from its points, the points that guarantee a place, the rounds in which two teams can meet, and the teams behind a count of matches. A program plays every case out, so each answer can be checked.

In this part:

  • A knockout with byes, and a group stage before it, with worked numbers
  • A table rebuilt from its points
  • The points that guarantee a place
  • Which rounds two teams can meet in
  • From a count of matches back to the teams

1 runnable example (Python) · about 6 minutes

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Points tables that cannot exist, and the check that catches them Pro: opens with a Pro, Premium or Ultimate pass

Five checks, in the order that catches most tables fastest, each shown failing on a table built to break it. A program runs them on six tables and confirms each verdict by searching every possible record.

In this part:

  • Five checks, from the quickest to the slowest
  • Six tables, five of which cannot exist, reproduced
  • The one total a team can never make, with a proof
  • Where a table usually goes wrong

1 runnable example (Python) · about 4 minutes

Opening this part with your pass…

This part opens with any MySmartCoPilot pass.

  • Pro pass · 1 week₹79$2.99
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One payment; a pass never renews. The price shown is the total you pay: no fees or charges are added at checkout.

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Interview questions

Warm-up: how many matches does a round robin of n teams play?

n(n − 1)/2. Every pair of teams meets once, and n teams make C(n, 2) = n(n − 1)/2 pairs: each team plays the n − 1 others, and n × (n − 1) counts every match twice, once from each side. Eight teams play 28 matches and sixteen play 120. A double round robin, home and away, plays twice as many. A knockout plays only n − 1, because each match removes exactly one team.

  1. Fresher to mid

    An eight-team league gives 2 points for a win and 1 to each side for a draw, and its table totals 57 points. What is wrong, and what totals are possible if a win gives 3 points instead?

    Model answer, Pro. Model answers open with any pass; prices are in the notice on this page. First step and follow-ups

  2. Fresher to mid

    A knockout has 37 teams. How many matches are played, how many byes does round 1 need if 32 teams are to be left after it, and why does the number of matches not depend on the byes?

    Model answer, Pro. First step and follow-ups

  3. Fresher to mid

    Five teams play a round robin with 3 points for a win and 1 for a draw. Two matches are left, A v E and B v C, and the points are A 7, B 4, C 3, D 4 and E 4. D has finished. What are D's best and worst places, and which results decide them?

    Model answer, Pro. First step and follow-ups

Flashcards · 5 cards

Recall it, then check

Say the answer to yourself before you look: recalling it is what makes it stick.

  1. How many matches do a round robin and a knockout of n teams play?

    A round robin plays C(n, 2) = n(n − 1)/2, every pair once: 28 for eight teams. A knockout plays n − 1, since each match removes one team: 15 for sixteen teams.

  2. With 2 points for a win and 1 each for a draw, what must an eight-team round robin's table total?

    56, always: every match hands out 2 points, and 28 matches are played. A table that totals 57 is wrong.

  3. With 3 points for a win and 1 each for a draw, how does the table total reveal the draws?

    Each decided match gives out 3 points and each draw 2, so the table's total equals 3 × matches − draws. For eight teams: 84 with no draws, so a total of 76 means 8 drawn matches.

  4. Which two checks hold for any points table?

    Wins equal losses, since every decided match produces one of each; and summing every team's draws gives twice the number of drawn matches, since each draw sits in two records.

  5. How do you find a team's best and worst possible place?

    For the best, let it win what it can and let the other results hurt its rivals, counting ties in its favour; for the worst, do the opposite. Bidar, on 0 with one match left, can finish no higher than third.

Key takeaways

  • A round robin of n teams plays n(n − 1)/2 matches and a knockout n − 1, one team out per match.
  • 2-1-0 hands out 2 points a match; 3-1-0 hands out 3, or 2 for a draw, so the total fixes the draws.
  • Wins equal losses, and the teams’ draws add up to twice the drawn matches.
  • A team’s best place comes from pushing the other results against its rivals, its worst from the opposite.

Terms in this lesson

knockout
A tournament in which the loser of each match is out, so n teams play n − 1 matches to leave one champion.
round robin
A tournament in which every team plays every other team; n teams playing once each play n(n − 1)/2 matches.

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